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Rules Forum - FI 3
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High Capacity Magazines And Dart Hoppers
Posted by: Andrew B (IP Logged)
Date: November 11, 2019 02:48PM

Dart Zone has a really cool product called the Destructor which features a 30+ round dart hopper. I was wondering how this gun interacted with the High Capacity Magazine Skill.

Personally, I see the majority of the benefit of a High Cap Magazine to be slotting in 35+ rounds all at the same time. That said, I can also see how even just the ability to have that many darts in your gun at a time should be factored into the equation.

Quote:
"Note that gun props able to fire more than one dart per trigger pull or hold more than 18 darts are covered under the Heavy Weapons skill, and the ability to load magazines and drums larger than 18 shots is covered under the High Capacity Magazine Skill and Procedure."


It sounds like the Destructor should just be considered a Heavy Weapon, with no production procedure required to fully load it. Can staff please confirm?


Re: High Capacity Magazines And Dart Hoppers
Posted by: Matt A (IP Logged)
Date: November 11, 2019 02:58PM

I would also be interested in that ruling for the Nerf Lawbringer. Its a 25rd Hammer Shot, but not magazine fed.

Nerf Lawbringer


Leader of Vanguard Squad, Archipelago Liberation Forces

Re: High Capacity Magazines And Dart Hoppers
Posted by: David R (IP Logged)
Date: November 11, 2019 04:19PM

That page says the lawbringer is 12 round not 25?

Re: High Capacity Magazines And Dart Hoppers
Posted by: Matt A (IP Logged)
Date: November 11, 2019 05:16PM

Hmm touche sir... not sure why i thought that


Leader of Vanguard Squad, Archipelago Liberation Forces

Re: High Capacity Magazines And Dart Hoppers
Posted by: Josh M (IP Logged)
Date: November 11, 2019 10:49PM

It require the use of the Procedure to safely load the weapon without a magnetic discharge.

This means that it is taking up one of your Enhancement Slots.

This is why we specifically added the Weapon Enhancement Slot, so that we wouldn’t have to make you use the Procedure every time you loaded a weapon, but rather per person choosing to go with that load out. You can be more accurate with Called Shots Bestowed to you, or you can be ready to spew a cloud of covering fire. The choice is yours.


-Josh Marcus
Head of Plot, FI 3

Re: High Capacity Magazines And Dart Hoppers
Posted by: Andrew B (IP Logged)
Date: November 12, 2019 08:18PM

... High Capacity Magazine doesn't need to be used each time you reload the gun? Hot damn.

Re: High Capacity Magazines And Dart Hoppers
Posted by: Matt A (IP Logged)
Date: November 12, 2019 09:10PM

Oh... Hot damn thats nice!


Leader of Vanguard Squad, Archipelago Liberation Forces

Re: High Capacity Magazines And Dart Hoppers
Posted by: Josh M (IP Logged)
Date: November 20, 2019 10:41PM

That being said, something that vacated that Enhancement slot would be problematic, making you have to get it reapplied.

Just gonna mention that, no reason...


-Josh Marcus
Head of Plot, FI 3

Re: High Capacity Magazines And Dart Hoppers
Posted by: Matt A (IP Logged)
Date: November 21, 2019 06:23PM

-_-


Leader of Vanguard Squad, Archipelago Liberation Forces



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