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Rules Forum - FI 3
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Re: Perks And Learning
Posted by: Josh M (IP Logged)
Date: August 21, 2019 05:47PM

Use the “Other” selection for this cycle, and we can update the form next time around.


-Josh Marcus
Head of Plot, FI 3

Re: Perks And Learning
Posted by: David R (IP Logged)
Date: August 23, 2019 10:03AM

When learning a perk, do you have to have the prereqs before learning it, or just before you finish the trials?

Re: Perks And Learning
Posted by: Josh M (IP Logged)
Date: August 23, 2019 04:30PM

Please see the answer to Andrew B above.


-Josh Marcus
Head of Plot, FI 3

Re: Perks And Learning
Posted by: Josh M (IP Logged)
Date: August 29, 2021 10:14PM

Update: We are letting Advanced Classification Perks count towards all the things they affect. You only get one of them, and they are supposed to represent mastery, so we're letting them bend the rules a little. We anticipate & encourage everyone getting one at some point once they decide what fits them, and hopefully shouldn't have too much trouble finding Teachers in game from other players who pioneered them.

This should reduce headaches for everyone, and stress why you only get one of them.

Example #1:

You purchase the Pure Genius Advanced Classification Perk, and select Combat, Stealth, and Production. The 50 CP the Perk costs would count toward your "Genius" Theory Level for anything that checked it, as well as your Combat, Stealth, and Production Theory Levels.

Example #2:

You purchase the Hybrid Classification (2x2) Advanced Classification Perk, and select Combat & Stealth, Genius & Technician. The 50 CP the Perk costs would count toward your "Genius" Theory Level & your Technician Theory Level, as well as your Combat & Stealth Theory Levels.

Example #3:

You purchase the Pure Dalet Advanced Classification Perk. The 50 CP the Perk costs would count toward your "Genius Theory Level", your Technician Theory Level, & your Engineering Theory Level, as well as your Stealth Theory Level.


-Josh Marcus
Head of Plot, FI 3

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