Re: Call Bloat
Posted by:
Brian P (IP Logged)
Date: September 5, 2018 03:20PM
Josh M Wrote:
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> Regarding “Stim” vs “Recovery”: Recovery
> always heals your Base Vitality. Stim Heal X can
> potentially heal you for much more, which is more
> relevant with a smaller number of Base Vitality
> increases and an increased number of regular
> Maximum Vitality purchases available. If people
> hate using it as an abbreviated call, we can
> remove it, we thought it would make gameplay
> easier and more accessible.
In my opinion, adding more calls to cover something that already is covered by other calls does not make things easier. If you need to expand on the utility of what is essentially "Bestow Recovery" then I'd just add some modifier to the call, like "Bestow Full Recovery" that works like Recovery but you get back all your Vitality.
> “Mangle”, “Wither”, and “Bleed”: We
> specifically didn’t want people yelling
> “Cripple” at each other, it seemed more than a
> little problematic. “Wither” was a better word
> in our estimation, but “Fracture” could work?
> We’re open to a good simple suggestion. I’m
> partial to Erin’s suggestion of consolidating
> “Mangle” into “Wither” (or whatever other
> word we use), and just having it be Location
> based.
Consolidate! It seems like an odd choice that you felt Snare and Bind were redundant and merged them into one effect, but then added a New Maim. And it seems this new Bind is now just another version of maiming a limb. So that's three different effects doing essentially the same thing. I think you need to pick one version of this 'your limb can't be used' effect and trim the rest.
> I hear you BP on location based hits, but I think
> we agree the game benefits by using hit locations
> in general. Does Erin’s formulation of
> “Wither” seem more approachable?
No, I don't think we agree on this. An effect that only works when it hits a certain part of the body - okay fine, that's not too much to keep track of. An effect that does different things depending on where it hits you, in a game where it is difficult to tell exactly where you were hit - that is an extra cognitive load that I'd rather be using to keep track of my Vitality or some other tactical information. Yes, this very much my own opinion and I recognize that. I don't think Mangle/Pierce/whatever will break the game, I just think it would be an extra option at the cost of occasional confusion and increased learning curve.
Brian Paul!
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