Device Name:
Procedure Name:
Base procedure cost:
1
2
3
4
5
6
7
Housing:
[+0] Immobile
[+0] Bulky
[+0] Heavy
[+1] Portable
[+1] Dense
[+1] Big
[+2] Cumbersome
[+2] Awkward
[+3] Streamlined
[+4] Miniaturized
[+5] Micro-constructed
[+0] Utility Harness
[+1] Tactical Textiles
[+2] Personal Armor
[+3] Combat Armor
[+4] Hazard Armor
[+5] Power Armor
[+6] Assault Armor
Uses & Upkeep:
[+0] Dirty Double
[+0] Standard Single
[+0] Clean Catalyzed
[+1] Dirty Triple
[+1] Standard Double
[+1] Clean Single
[+2] Dirty Quad
[+2] Standard Triple
[+2] Clean Double
[+3] Dirty Hex
[+3] Standard Quad
[+3] Clean Triple
[+4] Dirty Octo
[+4] Standard Hex
[+4] Clean Quad
[+5] Dirty Dodeka
[+5] Standard Octo
[+5] Clean Penta
[+6] Dirty Chai
[+6] Standard Dodeka
[+6] Clean Hex
Modularity:
[+0] Packaged
[+1] Single
[+2] Double
[+3] Triple
[+4] Quad
[+5] Penta
[+6] Hex
[+0] Simple
[+1] Independent
[+2] Obedient
[+3] Willful
[+4] Selfish
[+5] Sharing
[+6] Gifted
[+3] Plug Flawed Implant
[+4] Plug Crude Implant
[+5] Plug Standard Implant
[+6] Plug Designer Implant
[+0] Flawed Implant*
[+1] Crude Implant*
[+2] Standard Implant*
[+3] Designer Implant*
[+4] Crude Advanced Implant*
[+5] Standard Advanced Implant*
[+6] Designer Advanced Implant*
[+0] Default Delivery
[+1] Firearm Delivery
[+1] Blade Delivery
[+1] Packet Delivery
[+0] Punch Delivery
[+0] Touch Delivery
Autonomy:
[+0] Specialized
[+0] Personalized
[+1] Trained
[+1] Fitted
[+2] Skilled
[+2] Adjustable
[+3] Anyone
[+4] Contingent
[+4] Infrastructure
[+5] Virtual Intelligence (VI)
[+0] Standard
[+1] Contingent
[+2] Emergency Override
Durability:
[+0] Delicate
[+0] Fragile
[+1] Durable
[+2] Rugged
[+3] Hardened
[+4] Nigh Invulnerable
[+5] Invulnerable
[+6] Impervious
Device cost:
None
Common Equivalent Resources
Repair cost:
None
Common Equivalent Resources
Blueprint complexity:
0
Required engineering level:
0
*Modifiers have special requirement(s):
No
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Device Name
Procedure:
(Level
0
)
[+0]
Housing:
[+0]
Uses:
[+0]
Modularity:
[+0]
Autonomy:
[+0]
Durability:
Device complexity:
0
Sum of positive modifiers:
0
Required engineer level:
0
Device Cost:
Repair Cost: